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PCB_PrimitiveFill.modify() method
This API is provided as a beta preview for developers and may change based on feedback that we receive. Do not use this API in a production environment.
Modify the fill
Signature
typescript
function modify(
primitiveId: string | IPCB_PrimitiveFill,
property: {
layer?: TPCB_LayersOfFill;
complexPolygon?: IPCB_Polygon;
net?: string;
fillMode?: EPCB_PrimitiveFillMode;
lineWidth?: number;
primitiveLock?: boolean;
},
): Promise<IPCB_PrimitiveFill | undefined>;1
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Parameters
Parameter | Type | Description |
|---|---|---|
primitiveId | string | IPCB_PrimitiveFill | Primitive ID |
property | { layer?: TPCB_LayersOfFill; complexPolygon?: IPCB_Polygon; net?: string; fillMode?: EPCB_PrimitiveFillMode; lineWidth?: number; primitiveLock?: boolean } | Modify Parameter |
Returns
Promise<IPCB_PrimitiveFill | undefined>
Fill primitive object, undefined indicates that the modification failed
Example
javascript
// 1. 创建待修改的测试填充(随机坐标避免与画布已有填充重合)
const x = 2000 + Math.floor(Math.random() * 100000);
const y = 2000 + Math.floor(Math.random() * 100000);
const polygon = eda.pcb_MathPolygon.createPolygon(['R', x, y, 500, 300, 0, 0]);
const fill = await eda.pcb_PrimitiveFill.create(1, polygon, '', 0, 10, false);
const fillId = fill.getState_PrimitiveId();
// 2. 读取修改前的层与锁定状态
const beforeLayer = fill.getState_Layer();
const beforeLock = fill.getState_PrimitiveLock();
// 3. 批量修改:顶层铜层(1)→ 底层铜层(2),未锁定 → 锁定
await eda.pcb_PrimitiveFill.modify(fillId, { layer: 2, primitiveLock: true });
// 4. modify 返回后需要重新 get() 才能读到画布上的最新值
const refreshed = await eda.pcb_PrimitiveFill.get(fillId);
// 5. 修改类保留现场,供观察修改结果
console.log('primitiveId:', fillId);
console.log('layer:', beforeLayer, '→', refreshed.getState_Layer());
console.log('primitiveLock:', beforeLock, '→', refreshed.getState_PrimitiveLock());1
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