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ISCH_PrimitiveText.reset() method
This API is provided as a beta preview for developers and may change based on feedback that we receive. Do not use this API in a production environment.
Reset the async primitive to the current canvas state
Signature
typescript
public reset(): Promise<ISCH_PrimitiveText>;1
Returns
Promise<ISCH_PrimitiveText>
Text primitive object
Example
javascript
// 1. 生成本次运行专用的坐标,避免与之前保留的测试文本重合
const x = 2000 + Math.floor(Math.random() * 8000);
const y = 2000 + Math.floor(Math.random() * 8000);
// 2. 创建一个黑色文字的测试文本(SCH 坐标单位 10mil)
const text = await eda.sch_PrimitiveText.create(x, y, '嘉立创示例_保留', 0, '#000000');
// 3. 切换异步模式,累计一处未提交的修改(文字内容 → 误改值)
const asyncText = text.toAsync();
asyncText.setState_Content('嘉立创示例_误改');
// 4. 重置:丢弃未提交的修改,回到画布当前状态
await asyncText.reset();
// 5. 从画布重新读取,文字内容仍是原值(保留现场供观察)
const refetched = await eda.sch_PrimitiveText.get(text.getState_PrimitiveId());
console.log('content after reset:', refetched.getState_Content());1
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