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ISCH_PrimitiveComponent.reset() method
This API is provided as a beta preview for developers and may change based on feedback that we receive. Do not use this API in a production environment.
Reset the async primitive to the current canvas state
Signature
typescript
function reset(): Promise<ISCH_PrimitiveComponent>;1
Returns
Promise<ISCH_PrimitiveComponent>
Device primitive object
Example
javascript
// 1. 生成本次运行专用的坐标,避免与之前保留的测试器件重合
const x = 2000 + Math.floor(Math.random() * 8000);
const y = 2000 + Math.floor(Math.random() * 8000);
// 2. 放置一个测试器件,记录画布上的位号
const devices = await eda.lib_Device.search('C0402');
const comp = await eda.sch_PrimitiveComponent.create(devices[0], x, y);
const compId = comp.getState_PrimitiveId();
const before = comp.getState_Designator();
// 3. 异步模式写入一个错误位号,但不提交,直接重置丢弃
const asyncComp = comp.toAsync();
asyncComp.setState_Designator('WRONG');
await asyncComp.reset();
// 4. 从画布重新读取,位号仍是重置前的值(保留现场供观察)
const refetched = await eda.sch_PrimitiveComponent.get(compId);
console.log('designator:', before, '→', refetched.getState_Designator());1
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