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IPCB_PrimitivePolyline.reset() method
This API is provided as a beta preview for developers and may change based on feedback that we receive. Do not use this API in a production environment.
Reset the async primitive to the current canvas state
Signature
typescript
function reset(): Promise<IPCB_PrimitivePolyline>;1
Returns
Promise<IPCB_PrimitivePolyline>
Polyline primitive object
Example
javascript
// 1. 生成本次运行专用的坐标,避免与之前保留的测试图元重合
const x = 2000 + Math.floor(Math.random() * 100000);
const y = 2000 + Math.floor(Math.random() * 100000);
// 2. 创建一条顶层铜层的折线
const polygon = eda.pcb_MathPolygon.createPolygon([x, y, 'L', x + 500, y, x + 500, y + 300]);
const polyline = await eda.pcb_PrimitivePolyline.create('', 1, polygon, 10, false);
const before = polyline.getState_Layer();
// 3. 异步模式下把层改到底层(2),随后反悔
const asyncPolyline = polyline.toAsync();
asyncPolyline.setState_Layer(2);
// 4. reset 丢弃未提交的修改(保留现场供观察)
await asyncPolyline.reset();
// 5. 从画布重新读取,确认层没有变
const refetched = await eda.pcb_PrimitivePolyline.get(polyline.getState_PrimitiveId());
console.log('layer:', before, '→', refetched.getState_Layer());1
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