Home > IPCB_PrimitiveArc > setState_InteractiveMode
IPCB_PrimitiveArc.setState_InteractiveMode() method
This API is provided as a beta preview for developers and may change based on feedback that we receive. Do not use this API in a production environment.
Set the property state: interaction mode
Signature
typescript
function setState_InteractiveMode(
interactiveMode: EPCB_PrimitiveArcInteractiveMode,
): IPCB_PrimitiveArc;1
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Parameters
Parameter | Type | Description |
|---|---|---|
interactiveMode | Interaction mode |
Returns
Arc line primitive object
Example
javascript
// 1. 生成本次运行专用的坐标,避免与之前保留的测试圆弧重合
const x = 38000 + (Math.floor(Math.random() * 100000));
const y = 2000 + (Math.floor(Math.random() * 100000));
// 2. 创建一段两点圆弧(交互模式 1)测试圆弧
const arc = await eda.pcb_PrimitiveArc.create('', 1, x, y, x + 500, y + 300, 90, 10, 1, false);
// 3. 读取修改前的交互模式
const before = arc.getState_InteractiveMode();
// 4. 切换异步模式并改为中心圆弧(1 → 2)
const asyncArc = arc.toAsync();
asyncArc.setState_InteractiveMode(2);
await asyncArc.done();
// 5. 从画布重新读取,确认修改已生效(保留现场供观察)
const refetched = await eda.pcb_PrimitiveArc.get(arc.getState_PrimitiveId());
const after = refetched.getState_InteractiveMode();
console.log('interactiveMode:', before, '→', after);1
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